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Home Guide and Tips Problems World Adventures, lags, bugs and custom content - Loading times
World Adventures, lags, bugs and custom content - Loading times PDF Print
Written by CriCri Monday, 30 November 2009 14:03
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World Adventures, lags, bugs and custom content
Loading times
Incompatible files and blue objects
Game bugs
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We have suggestes our users to play World Adventures/patch 1.7/2.2 without CC when loading the game for the first time. If you did so, you have probably noticed that once you placed your downloads back, the game started to be buggy and/or the loading time has increased.
What we have written in the previous page is useful to understand the following. If you have .package file, while loading the game reads everything and searches for files in every subfolders, adding each entry it finds. In this way, all the Cache files you can find in your documents (simCompositorCache.package, CompositorCache.package, ScriptCache.package, CASPartCache.package) increase their size. Well, now you play the game and everything works fine. Then you want your Sim to travel and the game loads again to open the holiday destination. Since it is loading, it reads again each file, among which there are your packages in the Mods/Packages folder. So cache files increase again. This happens because the game "thinks" they are its files, and sees them as essential game data. Moreover, from the informatics point of view, many single files can be different parts of the same disk. For example, in your closet you have many single pieces of clothing, but they can be stored into drawers, shelves, etc. So, disks work anyway, but each piece of information can be quite far from the other. Hence, while the game loads, it needs some time (little time, but still additional time) to find all the files in your disk. That's the reason why there is a defragmentation procedure among the Windows utilities, that basically collects each piece of information and stores them in closer parts of the disk. This is explained in a very simple way and for the non-informatics, things are a bit different technically, but that's the essence.

Now, let's see a few examples emerged during our tests (all of the below have been done with .package files, not ,sims3pack):
    1. Loading time without CC and cache files
    • loading time until the main menu: 40 seconds
    • time needed to load a family (let's say, until your family): 1 min
    2. Loading time with only patterns (2.36mb, 18 files, 1 folder) and default replacements (24.8mb - 8 files)
    • Until the main menu: 1 min
    • Until your family: 1.30 min
    • Loading France: 1.30 min
    • SimCompositorCache.package after loading a save -> 8635kb / after loading France -> 27664kb/ after quitting the game -> 27699kb
    • CompositorCache.package after loading a save -> 8437kb / after loading France -> 9124kb / after quitting the game -> 9133kb
    3. Loading time with hairstyles (202mb - 125 files - 52 subfolders)
    • Until the main menu: 30 seconds
    • Until your family: 1.10 min
    • Loading France: 1.30 min
    • SimCompositorCache.package after quitting the game -> 50500kb
    • CompositorCache.package after quitting the game -> 9157kb
    4. Loading time with hairstyles (202mb - 125 files - 52 subfolders), clothes (20.2mb, 14 files, 2 folders), shoes (8.98mb, 6 files, 3 subfolders), makeup (464kb, 10 files, 4 subfolders)
    • Until the main menu: 32 seconds
    • Until your family: 1.25 min
    • Loading France: 1.38 min
    • SimCompositorCache.package after quitting the game -> 156654kb
    • CompositorCache.package after quitting the game -> 26762kb
    5. Loading time with buy mode items (151mb, 118 files, 15 subfolders)
    • Until the main menu: 28 seconds
    • Loading a brand new family: 43 seconds
    • Loading France: 1.52 min
    • SimCompositorCache.package before loading France -> 8kb/ after quitting the game -> 1298kb
    • CompositorCache.package before loading France -> 6854kb / after quitting the game -> 7300kb
    6. Loading time with buy mode items (207mb, 255 files, 40 subfolders)
    • Until the main menu: 30 seconds
    • Until your family: 1.34 min
    • Loading back home from France: 2.24min
    • SimCompositorCache.package before loading France -> 2755kb/ after quitting the game -> 3228kb
    • CompositorCache.package before loading France -> 7866kb / after quitting the game -> 11416kb
    7. Loading time with buy mode items (207mb, 255 files, 40 subfolders) + hairstyles (202mb, 125 files, 52 subfolders) + shoes (8.98mb, 6 files, 3 subfolders)
    • Until the main menu: 1.15 min
    • Until your family: 2.50 min
    • SimCompositorCache.package after quitting the game -> 3587kb
    • CompositorCache.package after quitting the game -> 4097kb
      Now, you can clearly see how the loading time and the cache file size increase when placing files in the Mods/Package folder. These are few examples, but the more files you add, the longer it takes to load. For this reason, using .package files is not plain wrong and causes issues, but can be the source of your troubles, without a doubt. At this moment in time, the best choice is checking for .sims3pack versions of your files, use them and keep a very few .package files, just the ones you can't do without - and check if they do not cause issues to your game.



      Last Updated on Sunday, 08 August 2010 02:30